Results Are In

Welcome to Level Zero: October 2026

Level Zero is Levelstair's monthly weekend game jam. Build a game solo or in a team of up to 3 during the October 2026 weekend. The theme and mechanic are revealed when submissions open, and the community votes on the entries.

Jam Starts

✓ Oct 9, 06:30 PM

Submissions Close

✓ Oct 11, 06:29 PM

Voting Ends

✓ Oct 13, 06:29 PM

Sign In To Participate

Theme & Mechanic

Chain Reaction

Mechanic: Single-Trigger Projectile / Dominoes

Jam Duration

Oct 9, 2026 – Oct 11, 2026

Voting Window

Oct 11, 2026 – Oct 13, 2026

Entries So Far

3 submitted

Submission Rules

  1. Your entry must demonstrate genuine creativity or innovation. Reused, unmodified, or previously published projects will not be accepted.
  2. The submission must clearly relate to the announced theme.
  3. You may enter solo or as a team of up to 3 members.
  4. If your project uses third-party assets (art, audio, code, or otherwise), you must credit the original creator.
  5. Complete the submission form accurately. The details you provide are used to generate your certificate. Any attempt to abuse the system, submit prior work as new, or include offensive or NSFW content will result in disqualification and may lead to removal from the community.
  6. Submissions lock automatically at the deadline, and entries can no longer be edited or withdrawn once submissions close.

Voting & Winner Selection

Once submissions close, community members review and score each entry against the criteria below on a scale of 1 to 5, with 5 being the highest. Final rankings use an adjusted average that accounts for differences in how many votes each entry receives, so no project is penalized or favored simply for attracting fewer or more voters. Scores and rankings are revealed once voting closes, and the top 3 highest-scoring entries are recognized as the jam's winners.

Theme InterpretationCreativityFun Factor & GameplayAudio & Visuals

Rewards

For accepted submissions only

Every member of an accepted team is awarded a participation badge on their Levelstair profile, applied equally across the whole team.

The top 3 highest-ranked projects will be featured on the EXE by Levelstair YouTube channel.

Results

🥇 1st

Do-Meow-Nos

Geezu

🥈 2nd

Fuse Line

kamindu

🥉 3rd

Bomb Chain

sakindu

Submissions

Do-Meow-Nos

Do-Meow-Nos

by Geezu

Select ingredients to match the customer's potion order. How to Play panel will show what ingredients are. When the cat knocks over things and nearby ingredients fall too you have to hurry and neutralize unwanted effects and remake.

Fuse Line

Fuse Line

by kamindu

How to play - Press on the detonator and drag to draw your fuse. Let go to light it. - Watch your ink meter: the fuse stops growing when the ink runs out. - Watch your draw timer: you only get limited amount of time to draw the fuse - Touch charges with the fuse, or place them close enough for a blast to reach the next one.

Bomb Chain

Bomb Chain

by sakindu

How to Play Destroy every target with a chain of explosions. You have a limited number of bombs, and you have to stay alive. Move and jump Keyboard: move with A and D or the arrow keys. Jump with Space, W, or Up. Phone or tablet: move with the stick left side of the screen. Jump with the on-screen jump button right side of the screen. Throw Press the character. On a phone, touch the character. Drag to aim. The bomb flies away from your finger or cursor. Release to throw. The character turns to face the throw, and the bomb leaves from that side. Look around Drag empty space to move the camera. Scroll to zoom. The camera comes back to the character when you let go. The view stays inside the level. Bombs Sticky Bombs stick to walls, so you can plant them where you need them. Time Bombs explode five seconds after you throw them. One blast can set off other explosives. Use that chain to reach targets you cannot hit directly. Win or fail The level is cleared when every target has exploded and you are still alive. You fail if you are caught in a blast and health become 0 or less. also if you run out of bombs while a target is still standing will take as a fail.